Technical specifications

Maestro wearables & ExoTendon engineering reference.

Figures aligned with the Maestro wearables / ExoTendon one-pager, Maestro EP system brief, and SDK hardware context. For integration paths see the Maestro SDK page.

Motion & tracking

Gesture-tracking agnostic, CV-compatible; tendon-rooted dexterity layer for humanoid / teleop stacks.

Motion DoF (alpha production)15
Motion DoF (lab-proven)23
Teleop loop targetSub-50 ms e2e

Force & actuation

Digit-level programmable resistance; backdrivable ExoTendon architecture; impedance / grip reflection.

Force / finger (this gen)10 N (dynamic)
Force envelope loop< 15 ms
Channels5 force + 5 vibrotactile

Telemetry capture

Recommended stream: timestamp_ns · joint_angles_deg[] · tendon_length_mm[] · tendon_tension_N[] · motor_current_A[] · contact_state

Kinematics → tendonθ → ΔL → motor
Tension → handScale → ExoTendon resistance
TuningImpedance · grip reflection

SDK & host

Unity, Unreal, and C++ SDKs with Windows-based runtime. Expanded tables on the SDK page.

Engine SDKsUnity · Unreal
Native SDKC++
HostWindows-based

Maestro SDK details →

Mass

400 g

current Maestro wearable (total)

Runtime

5–8 hrs

wearables sheet (use-dependent)

Connectivity

BLE + USB

optional USB path

Force loop

< 15 ms

ramp / sustain / decay

Architecture

MOSA

modular open system (Maestro EP brief)

Security

Best practices

secure protocols (system brief)

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